AI Insights · Timothy · July 2024
Top 5 Chibi Games on Android in Central America: Q2 2024 Performance
Explore the performance trends of the top 5 Chibi games on Android in Central America for Q2 2024, including weekly downloads, revenue, and active users.
In Q2 2024, the top 5 Chibi games on Android in Central America showed varying performance trends across weekly downloads, revenue, and active users. Here is a detailed look at how each of these apps performed:
Pou
From Zakeh, this app experienced a steady increase in weekly downloads, starting at 177.5K in early April and peaking at 201.7K in the final week of June. Weekly revenue for Pou also saw a gradual rise, reaching around $540 in late April and maintaining figures around $466 by the end of the quarter. Active users fluctuated but saw a notable increase toward the end of June, reaching approximately 7.9M.
Super Toy 3D
Published by SayGames Ltd, this app maintained consistent weekly downloads, ranging from around 59K to 72.6K, with a peak in mid-May. Weekly revenue for Super Toy 3D remained relatively stable, with minor fluctuations and a peak of $21 in early June. Active users saw a slight increase, reaching up to 480.4K by the end of June.
Moy 7 - Virtual Pet Game
Frojo Apps' game saw weekly downloads ranging from 36.1K to 44.7K, with a peak in the final week of June. Revenue figures for Moy 7 were modest, hovering around $23 in late April and dropping to $3 by late June. Active users remained relatively stable, fluctuating between 149.6K and 169.6K throughout the quarter.
Purple Place - Full Game
TOOLBEX's game had a notable drop in weekly downloads from 163K in early April to around 4.4K by the end of June. Weekly revenue followed a similar declining trend, starting at $410 and decreasing to $15. Active users also decreased significantly, from 180.2K in early April to about 15.3K by the end of the quarter.
Pocket Love
Published by HyperBeard, this app saw a moderate performance with weekly downloads ranging from 12.6K to 35K, peaking in early April. Weekly revenue for Pocket Love was highest at $501 in early April, gradually declining to $300 by mid-June. Active users fluctuated, with a peak of 74.8K in early April and stabilizing around 54.9K by the end of June.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the Chibi games market in Central America. For more detailed insights and data, visit Sensor Tower.